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Find new enemies. Playfully.

Rulefactory – the gamesmiths of St.Gallen

We are a bunch of four young-at-heart game enthusiasts from east Switzerland, who came together 2015 to found Rulefactory, after many, many entertaining game sessions.

What motivates us
Since founding the Rulefactory our interest for new games has been growing to this day. No matter if card or board games, strategy or luck, team effort or everyone for themselves. And there's one thing that's always pushing us forward: Developing and publishing new, entertaining, unique games. Always with a keen eye on replayability, a lot of fun and - thanks to our graphic designer Pierre - unique visuals.

Where we want to go
After selling over 500,000 card games, we are still far from thinking about hanging up our hats. And so we work every spare second on developing new game concepts and grow as a publisher. Thanks to the support from modern technologies, the collaboration with other game developers and ZHdK students or through cooperative projects with people outside the gaming world.

But we are craving a bit more than that! After our first board game we are now working on our first family game. And a new Frantic product also awaits us in 2025: The Frantic boardgame!
And who knows, if everything goes according to plan, we might finally end up finally realizing our lifelong dream since founding Rulefactory: Our own jar of jam!

Questions about us, our products or services? The best way to reach us, is by mail: info@rulefactory.ch

Stefan Weisskopf

Game Development, Finances & Logistics

Stefan Weisskopf, trained physiotherapist, not only knows how to deal with the human body, but also constantly comes up with new, absurd ideas. He ensures that we are motivated on site at the game fairs and, with his enthusiasm, manages to get the introverted half of the team excited about the outside world.

Pierre Lippuner

Game Development, Design & Technology

Pierre Lippuner, game design alumni of the ZHdK, is a trained graphic designer with the task of creating a uniform, unique look for the website and, above all, our games. He's also an ambitious rule writer and crafter of prototypes. And of course, he makes sure that our website not only works but also creates new fun tools for it as well.

Pascal Frick

Game Development & Communication

Pascal Frick is considered the secret founder of Rulefactory. He was the first to create fun cards for a mischievous card game - which would later turn into Frantic. Due to his communication studies and work in the logistics industry, he helps us with the overview of our events, social media channels, as well as information about taxes, storage & export.

Fabian Engeler

Game Development & Management

Fabian Engeler, studied Multimedia Producer, takes over the core management of Rulefactory – at least on paper – and supports Pascal in the exciting task of accounting. He is partially responsible for translations and general proofreading. He also works on multimedia projects such as animations and videos for social media.

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