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Find new enemies. Playfully.

Rulefactory – the gamesmiths of St.Gallen

We are a crazy bunch of four, young-at-heart game enthusiasts from east Switzerland, who found their way to founding Rulefactory in 2015, after many, many entertaining game sessions.

What motivates us
Since founding the Rulefactory our passion for games has been growing to this day. Wether card or baord games, strategy or luck, team effort or everyone for themselves. And there's one vision pushing us forward: Developing and publishing new, entertaining, unique games. Always with a keen eye on design. So that - thanks to Pierre - our games can stand out amongst all the overtly colourful, chaotic cards and boxes.

Where we want to go
After selling over 100,000 card games, we are still far from thinking about hanging up our hats. And so we work every spare second on developing new game concepts. In doing so, we want to show our diversity as a game publisher and continue to develop. Whether thanks to the support of modern technologies (generators), the collaboration with other developers and ZHdK students or through cooperative projects with people outside the gaming world.

But there's much more to tempt us! A first board game has been burning under our fingernails for a long time, as well as a digital version of Frantic. And if everything goes according to plan, we'll eventually achieve the dream we've been carrying around with us since our founding: our own jam!

Questions about us, our products or service? The best way to reach us, is by mail: info@rulefactory.ch

Stefan Weisskopf

Game Development, Finances & Logistics

Stefan Weisskopf, a trained physiotherapist, not only knows how to handle the human body, but also keeps a constant eye on our shipping. So that the packages land with you, ours as well as the warehouses of our distribution partners are filled to the brim. In addition, he keeps an eye on the finances.

Pierre Lippuner

Game Development, Design & Technology

Pierre Lippuner, game design alumni of the ZHdK, is a trained graphic designer with the task of creating a uniform, unique look for the website and, above all, for our games. And to make sure that our website works.

Pascal Frick

Game Development & Communication

Pascal Frick is considered the secret founder of Rulefactory, as he was the first to start making his own cards after the original idea for a nasty card game - which is how Frantic got its start. Due to his communication studies, he keeps track of our social media channels as well as the rest of our communication.

Fabian Engeler

Game Development & Management

Fabian Engeler, studierter Multimedia Producer, übernimmt die grundsätzliche Leitung von Rulefactory und unterstützt Stefan bei der spannenden Aufgabe rund um die Buchhaltung. Zudem ist er verantwortlich für die Übersetzungen der Inhalte ins Englische.

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